Function makeNoiseHandler
- makeNoiseHandler(__namedParameters): { 
    authenticate: ((data) => void); 
    decodeFrame: ((newData, onFrame) => void); 
    decrypt: ((ciphertext) => Buffer); 
    encodeFrame: ((data) => Buffer); 
    encrypt: ((plaintext) => Buffer); 
    finishInit: (() => void); 
    mixIntoKey: ((data) => void); 
    processHandshake: ((__namedParameters, noiseKey) => Buffer); 
} Parameters
__namedParameters: { 
    NOISE_HEADER: Uint8Array; 
    keyPair: KeyPair; 
    logger: Logger; 
    mobile: boolean; 
}
NOISE_HEADER: Uint8Array
logger: Logger
mobile: boolean
Returns { 
    authenticate: ((data) => void); 
    decodeFrame: ((newData, onFrame) => void); 
    decrypt: ((ciphertext) => Buffer); 
    encodeFrame: ((data) => Buffer); 
    encrypt: ((plaintext) => Buffer); 
    finishInit: (() => void); 
    mixIntoKey: ((data) => void); 
    processHandshake: ((__namedParameters, noiseKey) => Buffer); 
}
authenticate: ((data) => void)
decodeFrame: ((newData, onFrame) => void)
- (newData, onFrame): void
 Parameters
newData: Uint8Array | Buffer
onFrame: ((buff) => void)
Returns void
decrypt: ((ciphertext) => Buffer)
- (ciphertext): Buffer
 Returns Buffer
encodeFrame: ((data) => Buffer)
- (data): Buffer
 Parameters
data: Uint8Array | Buffer
Returns Buffer
encrypt: ((plaintext) => Buffer)
- (plaintext): Buffer
 Returns Buffer
finishInit: (() => void)
mixIntoKey: ((data) => void)
processHandshake: ((__namedParameters, noiseKey) => Buffer)
- (__namedParameters, noiseKey): Buffer
 Returns Buffer